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It's one achievement for ND to have these stupid people start questioning the "humanity" of a fictional animated character, Drake, but it's another thing to go on full retard by questioning obliviously on the parts which what makes a game a "game"! Seriously, can we plese drop this topic before it gets out of hand? Next thing we know, not only racism and sexism, killing will be prohibited in games too! Never underestimate the ppwer of stupid people in a large group! They will blow your mind.LITERALLY! So, isn't it just natural to strike back the American way? And isn't it American way to eliminate threats before they even strike? These AI are there to kill Drake on sight. Seriously.why in hell does this matters? Since when? Gaming protagonist have been killing millions since the beginning of action games but why only now these crappy journalists want to question Drake's conscience about killing the enemies? So, suddenly all these animated AI are innocent and have families and Drake is the monster in disguise of a humorous treasure hunter destroying these fake imaginary families? For crying out loud, give me a F'kin break! It's not like he killed innocent people anyways. Thay doesn't erase his past actions, but like I said he doesn't care. The way U4 humanizes Nate is by not showing this treasure hunting obcesion but showing him having a normal life, and by trying to change his life. He may not be a complete hero, but he is not evil either, and most situations are out of his control where he has to defence himself or else. It's a world of thiefs, mercenaries, pirates, and explorers racing toward treasures to get rich and fame. It is clear that they are aware of their actions, but they don't care because that is the world they are in. When Nate and Sam find libertalia and sit down (optional conversation) and They talk about their thief profession. "There wasn't a moment in uncharted where he sits there and reflects on his actions and there are absolutely no consequences for his action." See your stats and check your kills, and tell me what person has an army of thousands for one man.
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Keep in mind that kills keep stacking up after you die in a gunfight. Not Everything that happens in gameplay is exactly canon to the story.
Uncharted 4 nathan drake plus#
Plus playboy writing an article about videos games? There is nothing to be taken seriously here.Īloy-Boyfriend 2011d ago (Edited 2011d ago ) Uncharted had a chance to implement a stealth mechanic where you could skillfully avoid any encounters but they decided to go the same action route. Joel was a ruthless character and his actions to the end reflected that. In Last of us killing people made sense and could most importantly.be left unharmed. There wasn't a moment in uncharted where he sits there and reflects on his actions and there are absolutely no consequences for his action.
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You snap people's neck, bomb them and push them to their death.and a few minutes later in a cutscene, he is human again with no sense of remorse with his action. Seeing him all nice and friendly in the cutscenes doesn't really change what he does in the during gameplay. Uncharted 4 didn't humanise the killer Drake one bit, he and his lovely changed wife are the same as he was in the first Uncharted. may be plumbers, but they’ve never unclogged a residential toilet in-game." How can you take this guy seriously? You start the U4 with an action scene, where Drake slams enemies boat to the bottom of the ocean and subsequently shoot them. "Compare to Quantum Break (a recent Xbox One exclusive), which introduced two characters and explained parallel universes, time travel and wacky physics in under 15 minutes before guns were brought out."
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